animate-frames

Category: Content & Multimedia | Uploader: 392fyc392fyc | Downloads: 0 | Version: v1.0(Latest)

Mercury's pixel-frame animation pipeline — generate a sprite frame sequence (e.g. 4-frame walking cycle, idle pose set, attack arc) from a character bible JSON + scenes JSON, with built-in verify rubric (frame count, dimension uniformity, palette quantization, dHash consistency, optional loop closure) and structured retry loop. **Use proactively whenever the user asks to generate any frame sequence, sprite sheet, walking cycle, or animated pixel asset** — even if they don't say "animate-frames" explicitly. Triggers: 'animate frames', 'sprite sheet', 'sprite frames', 'walking cycle', 'frame sequence', 'pixel animation', '生成精灵帧', '动画帧序列', '像素动画', '精灵表'. Wraps `scripts.image_gen` (Slice B) which in turn invokes the `adapters/gpt-image-2/` adapter (Slice A, MIT mount of `wuyoscar/gpt_image_2_skill` via uvx-pinned-SHA). Phase 2 Slice C of Mercury Issue #351.

Changelog: Source: GitHub https://github.com/392fyc/Mercury

Directory Structure

Current level: tree/develop/.claude/skills/animate-frames/

  • 📄 invoke.py 7.8 KB
  • 📄 SKILL.md 8.3 KB

SKILL.md

Login to download/like/favorite ❤ 6 | ★ 0
Comments 0

Please login before commenting.

Loading comments...