building-mechanics

Category: Databases & Storage | Uploader: Bbeierle12Bbeierle12 | Downloads: 0 | Version: v1.0(Latest)

Three.js 3D building system with spatial indexing, structural physics, and multiplayer networking. Use when creating survival games, sandbox builders, or any game with player-constructed structures. Covers performance optimization (spatial hash grids, octrees, chunk loading), structural validation (arcade/heuristic/realistic physics modes), and multiplayer sync (delta compression, client prediction, conflict resolution).

Changelog: Source: GitHub https://github.com/Bbeierle12/Skill-MCP-Claude

Directory Structure

Current level: tree/main/skills/3d-building-advanced/

  • 📁 references/
    • 📄 multiplayer-networking.md 22.4 KB
    • 📄 performance-at-scale.md 14.5 KB
    • 📄 structural-physics-advanced.md 21.2 KB
  • 📁 scripts/
    • 📄 building-network-manager.js 21.3 KB
    • 📄 chunk-manager.js 14.0 KB
    • 📄 client-prediction.js 15.4 KB
    • 📄 conflict-resolver.js 17.7 KB
    • 📄 damage-propagation.js 18.1 KB
    • 📄 delta-compression.js 16.0 KB
    • 📄 heuristic-validator.js 17.8 KB
    • 📄 octree.js 15.1 KB
    • 📄 performance-profiler.js 14.1 KB
    • 📄 physics-engine-lite.js 19.0 KB
    • 📄 spatial-hash-grid.js 12.5 KB
    • 📄 stability-optimizer.js 15.7 KB
  • 📄 _meta.json 1.8 KB
  • 📄 SKILL.md 3.0 KB

SKILL.md

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