executing-csharp-scripts-in-unity-editor

Category: Tools & Productivity | Uploader: Signal-LoopSignal-Loop | Downloads: 0 | Version: v1.0(Latest)

Use this skill always when you need to use execute_csharp_script_in_unity_editor tool to modify scenes, add, remove or modify game objects, components, scriptable objects or perform any other task in Unity Editor using C# scripts. Also covers when and how to use read_unity_console_logs and run_unity_tests tools as part of the same workflow and create or modify favourite scripts used to automate tasks.

Changelog: Source: GitHub https://github.com/Signal-Loop/UnityCodeMCPServer

Directory Structure

Current level: tree/main/Assets/Plugins/UnityCodeMcpServer/Editor/Skills/executing-csharp-scripts-in-unity-editor/

SKILL.md

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