unity-visual-scripting
Generate Unity Visual Scripting graphs programmatically via C# editor scripts (creation) or by directly editing .asset YAML files (modification). Use when the user asks to create, modify, or edit a Visual Scripting graph, Script Graph, State Graph, flow graph, node graph, or any visual scripting asset in Unity. Also use when assigning a ScriptGraphAsset or StateGraphAsset to a GameObject via ScriptMachine or StateMachine components. Triggers on keywords like "visual scripting", "script graph", "state graph", "flow graph", "ScriptMachine", "ScriptGraphAsset", "node-based", "bolt graph", or "modify graph".
Changelog: Source: GitHub https://github.com/from2001/UnityVisualScriptingSkill
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