2d-animation-pipeline
Define authoring, import, and state machine rules for frame-by-frame and skeletal 2D animations.
Changelog: Source: GitHub https://github.com/MRCalderon3D/everything-game-dev-code
Define authoring, import, and state machine rules for frame-by-frame and skeletal 2D animations.
Changelog: Source: GitHub https://github.com/MRCalderon3D/everything-game-dev-code
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