vn-localization-project
Build or reorganize a reproducible visual novel or galgame localization project with reverse engineering, editable script roundtrip, runtime patch packaging, source attribution, and regression validation. Use when starting a new title, migrating a legacy patch chain, defining project structure, documenting formats, or preparing tools and tests for script, archive, and runtime localization.
Changelog: Source: GitHub https://github.com/Karaik/VN_Reverse
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